Animon is Slay the Spire meets Pokémon. It
combines the procedural roguelike gameplay
of Slay the Spire with the monster capturing
and turn-based combat of Pokémon. There are
several viable strategies in the game --
capturing enemy monsters, amassing a
collection of items, or evolving your
monsters to their most powerful stage. The
game features 58 monsters, 120 abilities, 12
elemental types with unique status effects,
27 items, and 11 map locations.
Meeting the theme of this Game Jam (Duality):
Unzip the package, double-click the AnimonJam.exe to run the game. Alt+F4 to exit the game.
•••• Watch the video for a full playthrough ••••
When you start the game, click on one of the nodes in front of you to progress forward. Each node will trigger a different event.
When you enter combat, you may perform these actions
1) Use abilities, consuming your limited supply of mana each turn
2) Use items
3) Switch to a backup Animon. Be careful, you can only do this at the start of your turn and will cost you the entire turn!
4) End turn. Make sure you use up all your mana before you pass to the enemy!
•••• Watch the video for a full playthrough ••••
Credits:
David Or(madestream.com):  - Game Design, Dev Lead, Map & Systems Programming, Project Management, Writing
Mauricio Carrasco(@mauridcm):  - Art Lead, Visual Design, Character Art, UI Art, Environment Art, VFX
Francisco Muñoz:  - Combat & VFX Programming, Animations, Voice Acting
Romer Chia(rockmex):  - UI Programming, Gameplay Balance, Audio
Tyier Godette(@foxiemoose):  - UI Design, Background Art, Character Art
Audio courtesy of Zapsplat.com